0
Push

Animate

Graph

Time

Axes

nsl-02.iwp


Two blocks rest next to each other on a frictionless surface. At t = 0, a push (by a hand for example) is applied directly to the red block. The push remains constant as the two blocks accelerate.
Inputs
Mass of green block kg
Mass of red block kg
Push N
Position vs. Time543210012345678910543210Time (s)012345678910Position vs. Time543210012345678910543210Time (s)012345678910
Velocity vs. Time543210012345678910543210Time (s)012345678910Velocity vs. Time543210012345678910543210Time (s)012345678910
Acceleration vs. Time543210012345678910543210Time (s)012345678910Acceleration vs. Time543210012345678910543210Time (s)012345678910
Animation Axes Scale
X Y
Min:
Max:
Grid:
Unit:
meters
meters

Graph Axes Scales

Position
X Y
Min:
Max:
Grid:
Unit: seconds
Velocity
X Y
Min:
Max:
Grid:
Unit: seconds
Acceleration
X Y
Min:
Max:
Grid:
Unit: seconds
Animation Time Scale
Time Step seconds
Start Time seconds
Stop Time seconds